A New Power Beckons

When you reach Lv90, go to Saint Haven’s Priestess of Darkness Mocha in Merca’s Heart. You can get the quest ‘[Awakening] New Power Beckons’ from Mocha.

When you complete all related quests after accepting them, ‘Awakening’ tab will be opened in the Skill window [K] and you can use the Awakening skills.

Note: The following criteria must be fulfilled for you to take the Awakening quest:
- Cleric and Academic 2nd job change completed

Note: You can no longer get the quest from Merchant Fargeau.

Completing all the related Awakening quests will reward you with an [Awakened Costume Coupon]. With this item, you can then purchase the Awakened Costumes.

Cleric

Inquisitor

Judgement Spear: After a short run-up, the Judgement Spear is thrown forward whereby it flies at a high speed. Targets and nearby enemies are damaged and electrocuted as a result.

Lightning Storm: Shoots lightning high up into the sky to summon powerful lightning clouds. Constantly creates lightning when the lightning cloud is completed which Electrocutes enemies and deals high damage. Number of lightning produced is greatly reduced, while lightning cloud remains present even when skills are used on the Cleric to cancel the action.

[Awakened Passive] Lightning Bolt: Attack Power is increased and when it hits enemies, the cooldown on Judgement Spear is refreshed once.

[Awakened Passive] Detonate: Lightning emanating from the Cleric is removed and has a 50% chance of enhancing Detonate.

[Awakened Passive] Avenging Wave: Attack Power is increased, while Cooldown is reduced. This skill can be activated immediately during Judgement Spear, Lightning Storm.

[Awakened Passive] Consecration: Light Attribute Attack Power increases when standing on Holy Power.

Saint

Antiphona Pool: Summon a Holy Orb that damages enemies and explodes at regular intervals to deal more damage.

Blessed Sign: Holy Energy within the body is amplified and released. The closer enemies are to the Cleric’s Holy Energy, the more damage they will receive.

[Awakened Passive] Lightning Relic: The relic automatically summons Small Lightning Relics nearby. Small Lightning Relics deal high damage to the area where they land and emits constant Electric Damage to enemies nearby.

[Awakened Passive] Grand Cross: Holy Explosion when the Grand Cross disappears deals more damage.

[Awakened Passive] Holy Burst: Skill is now emitted around the summoned Relic instead of the Cleric.

[Awakened Passive] Great Heal: When Great Heal is activated, Power of Light recovers HP proportional to the user’s Magic Attack at regular intervals.

Crusader

Mighty Blow: Jumps high up into the air and glides for a while. Attacks nearby enemies with lightning when descending. Has a chance to Electrocute enemies.

Hammer Hand: The Hammer Hand is summoned from the heavens to rain justice down on enemies.

[Awakened Passive] Divine Combo: The skill is changed to Light Attribute and Attack Power increases. During a combo, press the Normal Attack to shoot Holy Lightning.

[Awakened Passive] Holy Relic: A Holy Orb is created where the Holy Relic lands. Holy Orb Increases user's Light Attribute Attack Power.

[Awakened Passive] Lightning Zap: When skills related to Electrocute successfully hits enemies, Lightning Zap's cooldown is recovered by 3 seconds. The Charger state debuff will be changed to God's Stigma debuff. When the attacked target is in God's Stigma debuff state, God's Judgement lightning will strike the target after 0.5 seconds.

[Awakened Passive] Judge's Power: Final Damage effect is applied when the skill is used.

Guardian

Thrust Force: Flings Divine Chain forward. Should it hit an enemy, the Cleric pulls himself towards them thus damaging them as well.

Overwhelm: Amplifies Holy Energy and slams the ground. Press Normal Attack right after casting the skill to spend 3 Guardian Bubbles to deal additional damage.

[Awakened Passive] Guardian Force: Damages enemies by shattering a Holy Shield. The shards produced as a result of the skill additionally deals damage at random locations.

[Awakened Passive] Armour Break: The skill changes to Light Attribute, Attack Power increases and gain an additional attack. Attain 1 Guardian Bubble when the skill hits enemies accurately.

[Awakened Passive] Shield Charge: Charges at a shorter distance but Attack Power is increased and the skill has changed to Light Attribute. Attack area of the final uppercut attack is greatly increased.

[Awakened Passive] Stance of Faith: Block enemies’ attack at the right timing to recover a certain amount of HP.

Academic

Adept

Magma Jump: Jumps forward using the explosive power of magma. You can use the Direction Keys to change its direction while using this skill.

Elemental Flair: Creates an [Alchemy Circle] on the floor that combines Fire and Water attributes to pull enemies and induce a powerful explosion. While casting, it constantly pulls and deals damage on enemies and can cause an explosion with the [Normal Attack]. The Attack Power and Area of explosions are increased based on the casting time.

[Awakened Passive] Elemental Mastery: Fire and Water attribute attacks combine into an attribute that has higher Attack Power.

[Awakened Passive] Hand of Frost: Summons two Hand of Frosts that guard the user.

[Awakened Passive] Ice Beam: Ice Beam's attack area is increased and shoots faster.

[Awakened Passive] Magma Wave: Damage dealt over time after Magma Wave explosions are now deal as a continuous chain of explosions.

Physician

Poison Strike: Attacks enemies with a Syringe. Syringe will break when the attack is successful and a Mini Slime Pool will be formed. The Mini Slime Pool constantly generates Poison Slime that explodes when it comes into contact with enemies.

Slime Pool: Summons a Slime Pool under the Academic’s feet. If there already is a Mini Slime Pool nearby, it will also turn into a Slime Pool.

[Awakened Passive] Pandemia: Number of Poison Flasks thrown are reduced to 1 but a Poison Pool will be formed when it breaks to deal damage over time.

[Awakened Passive] Poison Break: Additional attacks cause nearby Poison Pools to explode.

[Awakened Passive] Injector: When Injector is used, action speed increases and Summon Slime's cooldown is reduced when it hits enemies. Action speed increase is also applicable when it hit allies.

[Awakened Passive] Sacrifice: Deals damage to nearby enemies when sacrificed Slime explodes and gives Attack Power buff to allies. The buff increases recovery rate but duration is reduced.

Shooting Star

Alfredo Drill: Orders Alfredo to charge in with a drill.

Summon Buster: Throws a marker at a target location. Alfredo is summoned next to the user and is equipped with artillery to shoot enemies near the marker.

[Awakened Passive] Alfredo: Alfredo summoned is bigger in size.

[Awakened Passive] Air Shot: Air Shot's Attack Power increases and additional attacks shoot mini bombs.

[Awakened Passive] Cannon Blaster: Cannon Blaster's cooldown is reduced and creates 2 explosions.

[Awakened Passive] Chemical Experiment: Poisons enemies when Chemical Experiment hits them. Poisoned enemies take more Damage.

Gear Master

Tower Recall: All summoned towers are summoned to the Academic’s location.

Mecha Cannon: All summoned Mecha Ducks are summoned to the Academic’s location and combines into creating a Mecha Explosive. [Awakened Passive] Tower Mastery: Academics can now summon up to 3 Engineer towers and 1 Gear Master tower.

[Awakened Passive] Gravity Grenade: After pulling enemies to the center of the first explosion of Gravity Grenade, a second explosion occurs. Mecha Duck and Tower aggro will increase for enemies that have been hit.

[Awakened Passive] Mechanic Mode: Action Speed increases and Mechanic skills such as Mechanic Gatling, Mechanic Cannon, Mechanic Ice Pump and Mechanic Chain Saw are enhanced.

[Awakened Passive] Mecha Duck: The maximum number of Mecha Ducks that can be summoned are increased. Additionally, the Mecha Ducks summoned have enhanced skills.

Been wanting to conquer the Nests but getting cold feet just thinking about it? Psyche yourself up with these 6 newly released Practice Mode Nests to brace yourself for the real deal!

Common Entry Info

Location: Garden of Time and Space
Route: [Town] Saint Haven -> [World Zone] Garden of Time and Space
Party size: 1 ~ 4 players

Note:
There is no Entry Ticket, weekly clear limitation, or resurrection limitation.
( *Resurrection Scrolls will be used for resurrection. )
There is no dungeon clear reward.
Monsters that appear in Practice Mode have 75% of attack power and HP compared to the original Nest.

Entry info for each Practice Mode Nest

No. Dungeon Name Entry Gate Location Min. Level
1 Daidalos Nest (Practice Mode) Daidalos Nest Lv90
2 Counterattacking Manticore Nest (Practice Mode) Flickering Spiral Hall (Practice Mode) Lv90
3 Returned Archbishop Nest (Practice Mode) Flickering Spiral Hall (Practice Mode) Lv90
4 Hot Sand Desert Dragon Nest (Practice Mode) Resurrected Dragon Nest Entrance Lv90
5 Returned Typhoon Kim Nest (Practice Mode) Flickering Spiral Hall (Practice Mode) Lv93

Mission Reward Titles

Attempting the Practice Mode Nests will reap you cool Title rewards! Check out the obtainment conditions at Mission (L) - Nest!

The all new Guild Base is an exclusive guild space given to the top guilds based. on the records achieved with the cooperation and unity of the guild members. This reward provides a new goal for all the hardworking guilds of Lagendia!

How to Enter the Guild Base

You can enter the Guild Base only from [Channel] list in [Town]. Names of guilds that own a Guild Base will be shown on the Channel list.

[Entry Conditions]

  • Character should be at least Lv.24
  • Character must be a member of a guild that owns a Guild Base
  • Guild Base is not full. Can be seen from (Current number of players / Maximum number of players ).

Note: You cannot enter Guild Base if your character is not in the guild or belongs to another guild.

Restricted functions in the Guild Base

Characters in the Guild Base will be restricted from the following actions:

Restricted Functions
Creating party
Party invitation
Summon
Auto enter event dungeon
Enter Colosseum (only changing channels is allowed)
Battlefield matching
Expel from guild (target character is inside the Base)
Quit guild
Request duel

Guild Base NPC

Guild Base has NPCs similar to those in town. You can also find an exclusive Guild Base store.

NPC
Blacksmith NPC
Trading House NPC
Warehouse Keeper NPC
Guild Base Store NPC
Disassembler

Guild Base Store

You can buy the following items at the Guild Base Store:

Name Price Note
Light Cube Darkness Cube x1 , 10 Gold Lv93 , 3 per week
Darkness Cube Light Cube x1 , 10 Gold Lv93 , 3 per week
Variant Enhancement Dragon Jade 50 Gold Lv93
Enhancement Luck Potion 100 Gold Lv93 , 1 per week, Duration: 1 Day

Note:

  • Enhancement Luck Potion effect cannot be stacked with [Hot Spring] effect. (Effect lasts for 30 minutes when used.)
  • [Light] and [Darkness] Cubes can be exchanged for one another.
  • Variant Enhancement Dragon Jade can be bought at a 50% cheaper price compared to buying from the normal [Guild Reward].

The jolly season is here once more, and Lagendia is all decked out to celebrate with you! Join us for lots of fun and giveaways in the Santa Orc's Getaway Dungeon Event and snag some festive goodies to commemorate this joyous occasion!

Santa Orc's Getaway Dungeon Event Event Mechanics

Information

  • Entry Location: Circus Maximus Park’s Santa Orc’s Getaway
  • Level Requirement: At least Lv10
  • No. of Entries: Up to 7 times a week

How to Play

  • Make Santa Orc fall and you can get [Santa Orc’s Gift Pouch].
  • You can get one of the following items from [Santa Orc’s Gift Pouch].
Item Qty Duration
2016 Christmas Exchange Coupon 1 -
2016 Christmas Exchange Coupon 2 -
Tree-shaped Cookie 1 30 Days
Christmas Cake 1 30 Days
Emergency HP Potion 3 30 Days
Emergency MP Potion 3 30 Days
Magical Transformation Potion (Santa Orc) 1 30 Days
Magical Transformation Potion (Snow General) 1 30 Days

Christmas Store

  • Christmas Store will be opened this festive season.
  • You can buy items at Saint Haven’s NPC Kathy’s store using [2016 Christmas Exchange Coupon].
  • You can buy the following items at the store. (Items may change.)
Item Qty Duration Required Exchange Coupon No. of purchase
Christmas Cake Hat 1 - 25 -
Surprise Santa Goblin Spirit 1 - 45 -
Sweet Gingerbread Man 1 14 Days 45 -
Santa Snowman Balloon 1 - 90 -
Red Light Spirit 1 - 5 2 per week
Superior Alteum 1 - 1 -
Superior Diamond 1 - 1 -
  • Christmas Cake Hat
  • Suprise Santa Goblin Spirit
  • Sweet Gingerbread Man
  • Santa Snowman Balloon

Mission (Nest) Practice Mode Category Added

  • Practice Mode category has been added to Nest Missions.
  • Existing Practice Mode Nests and newly added ones can be found here

Crafting Improvements

  • Skill Accessories equipped with Dragon Jade cannot be used as crafting materials anymore.

Changes in Equipment Fixing Cost

  • Fixing cost for equipment will be reduced by 30% compared to the past. (All Rare grade Weapon/Armor, Epic grade Weapon/Armor below Lv80)

Changes in Hero’s Battlefield Rewards

  • Hero’s Battlefield (Hard): Special Skill Dragon Jade is removed, Goddess’s Lament x1, Rare Grade Gold Pouch x1 are added
  • Hero’s Battlefield (Hard Core): Goddess’s Lament x2, Rare Grade Gold Pouch x2 are added

Rock of Blessing

  • Rock of Blessing cannot be destroyed now.
  • Drop rate for Rock of Blessing is lowered. (Maximum quantity for each server remains the same)

Changes in Ice Dragon Stage 2 Skill

  • When Ice Dragon Stage 2 boss “Killing Machine Balapa” uses “Absorption” attack, all status effects on Balapa will be removed. (Applicable in all difficulty levels)

Changes in World Zone Resurrection Method

  • If you become a ghost in the World Zone, you can resurrect without using the Resurrection Scroll.

Battle Training Ground Improvements

  • Giant Stone Halfgolem’s maximum HP has been increased.
  • Giant Stone Halfgolem’s auto recovery ability has been added

Gladiator

  • Side Dodge: (Removed) Physical Rising consumption (PVE, PVP)
  • Side Dodge: (Addition) Cooldown is changed to 5 seconds (PVE)
  • Side Dodge: (Addition) Cooldown is changed to 15 seconds (PVP)

Mercenary

  • Iron Skin: (Removed) Rage consumption (PVE, PVP)

Barbarian

  • Circle Swing EX: True Circle Swing’s Rage consumption is reduced to 30 points (PVE, PVP)
  • Overtaker: Maximum Rage consumption is reduced to 30 points (PVE, PVP)

Destroyer

  • Howl Charging: (Removed) Increase in Super Armour Defence (PVE, PVP)

Bowmaster

  • Fake Shot: Cooldown is increased to 15 seconds (PVP)
  • Triangle Shot: Cooldown is increased to 18 seconds (PVP)

Sniper

  • [Awakened] Siege Stance: (Fixed) Super Armour Defence being recovered for each arrow shot (PVE, PVP)
  • [Awakened] Siege Stance: Cooldown is increased to 50 seconds (PVP)

Sentinel

  • [Awakened Passive] Revolution Ballista: Tooltip is improved (PVE, PVP)

Elementalist

Ignition: Attack power is reduced (PVP) - ATK based on max level: 954% > 698% Fire Wall: Attack power is reduced (PVP) - ATK based on max level: 911% > 668%

Seleana

  • Summon Meteor: Super Armour attack power is greatly reduced (PVP)

Guardian

  • Guardian Force: (Removed) Increase in Super Armour Defence (PVE, PVP)

Patrona

  • Beyond the Wall: (Removed) Increase in Super Armour Defence (PVE, PVP)

Awakening Character Balancing

Cleric

  • Shield Blow: Max level is changed. (27 -> 19) (PVE, PVP)
  • Lightning Strike: Max level is changed. (27 -> 19) (PVE, PVP)
  • Divine Combo: Max level is changed. (27 -> 19) (PVE, PVP)
  • Charge Bolt: Max level is changed. (26 -> 18) (PVE, PVP)
  • Holy Bolt: Max level is changed. (25 -> 17) (PVE, PVP)

Paladin

  • Sacred Hammering: Max level is changed. (11 -> 1) (PVE, PVP)
  • Sacred Hammering: Attack power ratio (PVE) - Magical ATK 150% / Physical ATK 150% - Magical ATK 150%
  • Sacred Hammering: Attack power ratio (PVP) - Magical ATK 150%
  • Stance of Faith: Cooldown is changed to 30 seconds (PVE, PVP)
  • Stance of Faith: Skill specifications are changed (PVE, PVP)
  • Stance of Faith: (Changed) Creates 1 Guardian Bubble when the skill is used and parries enemy’s attacks for a while. When parry is successful, you will attain an additional Guardian Bubble and holy power will be activated automatically to deal damage on nearby enemies. -Physical ATK 100% (PVE)
  • Stance of Faith: (Changed) Creates 1 Guardian Bubble when the skill is used and parries enemy’s attacks for a while. When parry is successful, you will attain an additional Guardian Bubble and holy power will be activated automatically to deal damage on nearby enemies. -Physical ATK 10% (PVP)
  • Stance of Faith: (Changed) Attain 2 extra Guardian Bubbles for successful parry at the right timing and attack area and attack power of automatically activated holy power will increase -Physical ATK 500% (PVE)
  • Stance of Faith: (Changed) Attain 2 extra Guardian Bubbles for successful parry at the right timing and attack area and attack power of automatically activated holy power will increase -Physical ATK 50% (PVP)
  • Stance of Faith: (Changed) After using the skill, additionally enter [Jump Key] to take [Defence Stance]. You cannot move during [Defence Stance] but you can block enemy’s attacks for a long time. However, 1 Guardian Bubble is used every n seconds and the stance is cancelled automatically when all the bubbles are used up. Parry an enemy’s attack or press [Jump Key] during [Defence Stance] to cancel the stance. (PVE, PVP)
  • Aerial Block: Skill slot location is changed (PVE, PVP)
  • Aerial Block: Pre-requisite skill is changed (PVE, PVP)
  • Aerial Block: Pre-requisite Cleric SP points is changed (PVE, PVP)
  • Aerial Block: Required character level is changed (PVE, PVP)
  • Divine Ascension: Changed to Light Attribute type (PVE, PVP)
  • Divine Ascension: Attack power increases (PVE)
  • - Attack power based on max level: 3658% -> 4607% (PVE)
  • Armour Break: (Addition) Skill effect is added (PVE, PVP)
  • Armour Break: Increases damage received by the target that has been hit.
  • For 7 seconds, Physical/Magical Damage increases by 20% (PVE)
  • Armour Break: Increases damage received by the target that has been hit.
  • For 7 seconds, Physical/Magical Damage increases by 10% (PVP)
  • Divine Vengeance: Changed to active skill (PVE, PVP)
  • Divine Vengeance: (Removed) Guardian Bubble condition for using the skill (PVE, PVP)
  • Divine Vengeance: Changed to Light Attribute type (PVE, PVP)
  • Divine Vengeance: (Addition) Slight delay is added at the beginning of the skill action (PVE, PVP)
  • Divine Vengeance: Attack power is reduced (PVE)
  • - Attack power based on max level : 3544% -> 2465%
  • Divine Vengeance: Cooldown is increased to 15 seconds (PVE)
  • Divine Vengeance: Cooldown is increased to 20 seconds (PVP)
  • Iron Will: Skill slot location is changed (PVE, PVP)
  • Iron Will: Pre-requisite skill is changed (PVE, PVP)
  • Iron Will: Pre-requisite Cleric SP points is changed (PVE, PVP)
  • Iron Will: Required character level is changed (PVE, PVP)
  • Lightning Zap: Pre-requisite skill is changed (PVE, PVP)
  • Divine Punishment: Cooldown is increased to 60 seconds (PVE, PVP)
  • Divine Punishment: Buff duration is increased to 40 seconds (PVE)
  • Divine Punishment: Buff duration is increased to 15 seconds (PVP)
  • Shield Charge: Pushes targets away harder while charging (PVE, PVP)

Priest

  • Wand Mastery: Skill points needed to learn the skill is changed (PVE, PVP)
  • Lightning Relic: Attack power increases (PVE)
  • - ATK per projectile based on max level: 49% -> 156%
  • Blessing of Light: Skill slot location is changed (PVE, PVP)
  • Blessing of Light: Pre-requisite skill is changed (PVE, PVP)
  • Blessing of Light: Pre-requisite Cleric SP points is changed (PVE, PVP)
  • Blessing of Light: Required character level is changed (PVE, PVP)
  • Mind Breaker: Skill slot location is changed (PVE, PVP)
  • Mind Breaker: Pre-requisite skill is changed (PVE, PVP)
  • Chain Lightning: Pre-requisite skill is changed (PVE, PVP)
  • Healing Relic: Heal area is reduced to 7 meters (PVE, PVP)
  • Avenging Wave: Max skill level is changed (PVE, PVP)
  • Avenging Wave: Cooldown is reduced to 25 seconds (PVE)
  • Avenging Wave: Attack power increases (PVE)
  • - Attack power based on max level: 190% -> 367%
  • Avenging Wave: Attack power increases. (PVP)
  • - Attack power based on max level: 132% -> 162%
  • Cure Relic: Skill points needed to learn the skill is changed (PVE, PVP)
  • Holy Burst: Effect is improved (PVE, PVP)

Guardian

  • Auto Block EX: Skill specifications are changed (PVE, PVP)
  • - Strength increases by 5% per Guardian Bubble
  • Guardian Force: Guardian Bubble consumed when the skill is used is increased to 3 (PVE, PVP)
  • Guardian Force: Attack power increases (PVE)
  • - ATK per projectile based on max level: 447% -> 933%
  • Stance of Faith EX: Skill specifications are changed (PVE, PVP)
  • Stance of Faith EX: (Changed) Skill cooldown is changed to 5 seconds and duration for accurate defence increases. You can get 2 extra Guardian Bubbles for accurate defence and holy power deals damage 1 additional time. (250% Physical ATK)
  • After using the skill, enter [Normal Attack] to use [Divine Ascension]. (PVE)
  • Stance of Faith EX: (Changed) Skill cooldown is changed to 5 seconds and duration for accurate defence increases. You can get 2 extra Guardian Bubbles for accurate defence and holy power deals damage 1 additional time. (25% Physical ATK)
  • After using the skill, enter [Normal Attack] to use [Divine Ascension]. (PVP)
  • Class Mastery: Pre-requisite skill is changed (PVE, PVP)
  • Class Mastery: Skill specifications are changed (PVE, PVP)
  • Class Mastery: (Changed) Attain 1 Guardian Bubble when [Divine Vengeance] hits enemies accurately. [Light Attribute] attack power increases by 15% and when [Divine Punishment] is active, max HP increases based on own VIT. Max HP increases by 50 for each VIT. (PVE)
  • Class Mastery: (Changed) Attain 1 Guardian Bubble when [Divine Vengeance] hits enemies accurately. [Light Attribute] attack power increases by 10%. (PVP)
  • Class Mastery II: Skill specifications are changed (PVE, PVP)
  • Class Mastery II: (Changed) When [Divine Vengeance] attack is successful, [Justice Crash]’s cooldown is recovered by 3 seconds.
  • -Own movement speed increases by 10%
  • -Damage received decreases by 10% (PVE)
  • Class Mastery II: (Changed) When [Divine Vengeance] attack is successful, [Justice Crash]’s cooldown is recovered by 3 seconds.
  • -Own movement speed increases by 5%
  • -Damage received decreases by 5% (PVP)

Crusader

  • Judge’s Power: Skill effect's applied ratio is changed (PVE)
  • Judge’s Power: (Changed) Magical ATK increases by 30% of STR, Physical ATK increases by 30% of INT (PVE)
  • Class Mastery: (Addition) Skill effect is added (PVE, PVP)
  • Class Mastery: STR and INT increase by 30% (PVE)
  • Class Mastery: STR and INT increases by 10% (PVP)
  • Class Mastery II: Skill specifications are changed (PVE, PVP)
  • Class Mastery II: (Changed) When [Electric Smite EX] is used, the skill changes to Instant at 50% chance and can be used quickly and immediately
  • - Own Physical ATK increases by 10%
  • - Own Magical ATK increases by 10%
  • When Instant is activated, there is no cooldown for this skill (PVE)
  • Class Mastery II: (Changed) When [Electric Smite EX] is used, the skill changes to Instant at 50% chance and can be used quickly and immediately
  • - Own Physical ATK increases by 2.5%
  • - Own Magical ATK increases by 2.5%
  • When Instant is activated, there is no cooldown for this skill (PVP)

Saint

  • Holy Shield: Skill Name is changed to Great Heal (PVE, PVP)
  • Holy Shield: Heal area is reduced to 7 meters (PVE, PVP)
  • Holy Shield: Character animation and hit confirmation are improved (PVE, PVP)
  • Healing Relic EX: Heal area is reduced to 7 meters (PVE, PVP)
  • Class Mastery: (Addition) Skill effect is added (PVE, PVP)
  • Class Mastery: INT increases by 50% (PVE)
  • Class Mastery: INT increases by 15% (PVP)
  • Class Mastery II: Skill specifications are changed (PVE, PVP)
  • Class Mastery II: (Changed) When [Holy Burst] is used, [Light Attribute] ATK increases for 20 seconds by 10% (PVE, PVP)
  • -Own Magical ATK increases by 5% (PVE, PVP)
  • Shock Relic EX: Lightning damage hit count is reduced to 2 (PVE)

Inquisitor

  • Shock Transition: Skill effect is added (PVE, PVP)
  • - If there is no target to spread Electrocution nearby, main target will get a shock 2 times.
  • Class Mastery: Skill effect is added (PVE, PVP)
  • Class Mastery: INT increases by 50% (PVE)
  • Class Mastery: INT increases by 15% (PVP)
  • Class Mastery II: Skill specifications are changed (PVE, PVP)
  • Class Mastery II: (Changed) When [Mind Breaker EX] is used, [Light Attribute] ATK increases for 10 seconds by 10%. (PVE, PVP)
  • -Own Magical ATK increases by 13% (PVE)
  • -Own Magical ATK increases by 5% (PVP)
  • Consecration EX: Skill effect is added (PVE, PVP)
  • - User’s action speed increases by 30% when standing above the holy power.

Engineer

  • Air Shot: Changes in ATK based on max level: 486% -> 602% (PVE)
  • Reload: Changes in ATK based on max level: 831% ->1928% (PVE)
  • Reload: Cooldown is changed to 20 seconds for Level 1 (PVE, PVP)
  • Reload: Creates 5 Ammo when the skill is used (PVE, PVP)
  • Cannon Blaster: (Changed) Max skill level is changed to Lv16 (PVE, PVP)
  • Cannon Blaster: Changes in ATK based on max level: 1095% -> 1405% (PVE)
  • Cannon Blaster: Changes in ATK based on max level: 213% -> 194% (PVP)
  • Mine Thrower: (Changed) Max skill level is changed to Lv14 (PVE, PVP)
  • Mine Thrower: Changes in max level ATK: 171% ->180% (PVE)
  • Mine Thrower: Changes in ATK based on max level: 42% -> 36% (PVP)
  • Chemical Missile: Changes in ATK based on max level: 3177% -> 1862% (PVE)

Shooting Star

  • Splash: Changes in ATK based on max level: 297% -> 321% (PVE)
  • Reload EX: All the previous functions have been changed (PVE, PVP)
  • Reload EX: (Changed) Reload cooldown is changed to 12 seconds (PVE, PVP)
  • Reload EX: (Changed) Creates 2 additional Ammo (PVE, PVP)
  • Reload EX: (Changed) After Reload, enter [Normal Attack Button] to deal additional attack on enemies in front (PVE, PVP)
  • Reload EX: (Changed) 50% Additional ATK (PVE, PVP)
  • Mine Thrower EX: (Addition) Mine Thrower's number of bombs increases by 8 (PVE, PVP)
  • Chemical EX: Chemical Missile's 2nd additional attack is changed to dealing damage within the explosion
radius: 100% / 50% / 25% (PVE, PVP)
  • Class Mastery I: (Removed) When Reload hits enemies accurately, Chemical Grenade’s cooldown is reduced (PVE)
  • Class Mastery I: (Addition) When cannon skill is used, movement speed increases by 10% (PVE)
  • Class Mastery I: (Addition) When cannon skill is used, movement speed increases by 5% (PVP)
  • Class Mastery I: (Addition) Own AGI increases by 50% (PVE)
  • Class Mastery I: (Addition) Own AGI increases by 20% (PVP)
  • Class Mastery I: (Changed) Increase in ATK: 15% -> 5% (PVE)
  • Class Mastery II: (Changed) Increase in ATK: 10% -> 8% (PVE)
  • Class Mastery II: Instant skill is changed (PVE, PVP)
  • (Changed) When Chemical Grenade is used, Mine Thrower EX can be used quickly without consuming ammo.

Gear Master

  • Chain Saw Tower: Changes in ATK based on max level: 2692% -> 2479% (PVE)
  • Class Mastery I: Own AGI increases by 50% (PVE)
  • Class Mastery I: Own AGI increases by 20% (PVP)
  • Class Mastery II: Increase in ATK: 7% -> 5% (PVE)
  • Class Mastery II: Instant skill is changed (PVE, PVP)
  • (Changed) When Gravity Grenades is used, Big Mecha Bomber EX Level 3 can be used immediately.

Alchemist

  • Icing Punch: Changes in ATK based on max level 214% -> 682% (PVE)
  • Icing Mass: Changes in ATK based on max level: 840% -> 1062% (PVE)
  • Icing Mass: (Addition) Ice crystals remain at the place where Icing Mass hit and pulls nearby enemies and explodes after some time (PVE, PVP)
  • Icing Mass: (Removed) Bubble attainment is removed (PVE, PVP)
  • Hand of Frost: Changes in ATK based on max level: 504% -> 1174% (PVE)
  • Cocktail: (Changed) Bubble level 2 effect has been changed (PVE, PVP)
  • Cocktail: STR/AGI/INT increases by 33% -> INT increases by 50% (PVE)
  • Cocktail: Duration 90 seconds -> changed to 180 seconds (PVE)
  • Cocktail: STR/AGI/INT increases by 10% -> INT increases by 20% (PVP)
  • Eureka: (Removed) INT increases for each Bubble (PVE, PVP)
  • Eureka: Reduction in Physical/Magical Damage for each Bubble: 1.5% -> 0.75% (PVE, PVP)
  • Summon Slime: Max skill level is changed to 1 (PVE)
  • Summon Slime: Points needed for learning the skill is changed to SP 10 (PVE)
  • Injector: (Changed) Max skill level is changed to Lv19 (PVE, PVP)
  • Injector: Changes in ATK based on max level: 805% -> 1108% (PVE)
  • Injector: Changes in ATK based on max level: 274% -> 298% (PVP)
  • Pandemia: Max skill level is changed to Lv11 (PVE, PVP)
  • Pandemia: Changes in ATK based on max level: 271% -> 278% (PVE)
  • Pandemia: Changes in ATK based on max level: 202% -> 212% (PVP)
  • Mixed Infection: Max skill level is changed to Lv16 (PVE, PVP)
  • Mixed Infection: Changes in ATK based on max level:1285% ->2128% (PVE)
  • Mixed Infection: Changes in ATK based on max level: 584% -> 676% (PVP)
  • Mixed Infection: Additional attack power based on Bubble consumption is changed (PVE)
  • - 3 Bubbles: 50%, 5 Bubbles: 100%
  • Poison Break: Additional attack power based on Bubble consumption is changed (PVE)
  • - 3 Bubbles: 50%, 5 Bubbles: 100%
  • Poison Break: Changes in ATK based on max level : 1107% -> 1581% (PVE)
  • Elemental Bubble Charging: Skill effect is changed (PVE, PVP)
  • -You will attain additional Bubbles when you use flame and ice skills that do not consume Bubbles
  • Magma Wall: Additional attack power based on Bubble consumption is changed (PVE)
  • - 3 Bubbles: 50%, 5 Bubbles: 100%
  • Magma Wave: Additional attack power based on Bubble consumption is changed (PVE)
  • - 3 Bubbles: 50%, 5 Bubbles: 100%

Adept

  • C2H5OH: (Addition) Flame area is created (PVE, PVP)
  • C2H5OH: (Addition) Explosion occurs when used in places with ice crystals remaining (PVE, PVP)
  • C2H5OH: (Addition) Explosion occurs when Icing Mass is used on flame area (PVE, PVP)
  • - 300% Explosion ATK
  • C2H5OH: (Removed) Chance of evading attack is removed (PVE, PVP)
  • Magma Punch EX: (Added) Attack area is changed when the skill is used while moving forward or backwards (PVE, PVP)
  • Class Mastery II: Ice Beam Instant's action is changed (PVE, PVP)

Physician

  • Heal Shower: Fixed recovery rate is changed to 15% (PVE)
  • Heal Shower: Fixed recovery rate is changed to 10% (PVP)
  • Heal Shower: Area is changed to 7 meters (PVE, PVP)
  • Pandemia EX: (Removed) Among Pandemia's list of increase in damage effect, Poison Pool will be removed (PVE)
  • Heal Shower EX: All the previous functions have been changed (PVE, PVP)
  • Heal Shower EX: Heals by 50% of ATK every 2 seconds in the heal area (PVE, PVP)
  • Heal Shower EX: Lasts for 12 seconds (PVE, PVP)