4x Kali 4x the Fun

Go face to face against the mad scientist, Granom in Granom’s Nest by taking your Kalis to rain down the pain in a dance of death and destruction!

Check out how you can get the most out of your Kali adventure by clicking HERE!

Kali

Dark Summoner

Dark Summoner SKills
[Awakened Passive] Chaos Formation

Chaos Formation is enhanced. Chaos Formation’s number of hits increases and recovers cooldown time of Phantom’s Avenger whenever the attack deals damage on enemies.

[Awakened Passive] Revenge Hand

Revenge Hand is enhanced. After Revenge Hand's explosion, Spirit Hands will shoot up from the Spirit Area for an additional attack.

[Awakened Passive] Phantom Claw

Phantom Claw is enhanced. For every Phantom Claw attack, Spirit Hand is summoned to attack 1 more times and recovers cooldown of Phantom's Avenger when attack is successful.

Deadly Claw

By borrowing the power of spirits, Phantom Claw's cooldown is shortened for a while and critical rate increases.

[Awakened Passive] Rampage Claw

Rampage Claw is enhanced. Rampage Claw's action speed and additional damage are increased.

Shattering Hand

Runs forward and deals great damage on enemies in front with summoned Spirit Hand.

Soul Eater

Soul Eater SKills
[Awakened Passive] Cling Snake

Cling Snake is enhanced. When Cling Snake hits enemies accurately, cooldown time of Spirit Paper,Beast Spirit and Soul Gate are shortened.

[Awakened Passive] Soul Scream

Soul Scream is enhanced. When Soul Scream hits enemies accurately, Soul is absorbed.

[Awakened Passive] Soul Devourer

When Soul Gate and Grudge Formation are used. Soul is absorbed. When Soul is full, own hp is recovered every 2 seconds

Soul Liberation

Releases all the absorbed Souls nearby to deal a powerful damage.

[Awakened Passive] Specter of Pain

Specter of Pain is enhanced. Additional Specter of Pain is summoned for Branded targets.

Summon Totem

Summons Cursed Totem in front. The totem turns nearby enemies into Cursed state and deals constant damage on them.

Blade Dancer

Blade Dancer SKills
[Awakened Passive] Elegant Storm

Elegant Storm is enhanced. Elegant Storm's cooldown time is shortened and number of hits increases.

[Awakened Passive] Sweet Circle

Sweet Circle is enhanced. Sweet Circle's attaack power increases and when additional attack hits enemies accurately, cooldown of Breeze Call is recovered.

[Awakened Passive] Graze Dance

Graze Dance is enhanced. Graze Dance's casting time is shortened and the orb will pull nearby enemies and create a vortex at the end to deal damage.

Blade Step

Attacks with a Chakram dance.

[Awakened Passive] Squall Flaker

Squall Flaker is enhanced. Squall Flaker's cooldown time is shortened and when the attack hits enemies accurately, cooldown of Graze Dance and Sweet Circle are recovered immediately.

Grazing Rush

Throws Chakram at enemies in front to deal damage and charges forward to attack nearby enemies with a spin kick.

Spirit Dancer

Spirit Dancer SKills
[Awakened Passive] Dusk Hunter

Dusk Hunter is enhanced. Cooldown time is saved additionally and number of arrows increases to 3.

[Awakened Passive] Spirit Possession

Wide Stinger and Praetor are enhanced.

[Awakened Passive] Illusion Dance

Illusion Dance is enhanced. When Illusion Dance is used, cooldown of Ecstatic Dance is recovered.

Acanthus

Acanthus is summoned. Acanthus quickly slashes enemies in a wide area in front and disappears.

[Awakened Passive] Sufi Dancer

Sufi Dancer is enhanced. Casting speed increases and Sufi Dancers deal damage while returning to their original position after spreading out.

Crushing Hammer

Crushing Hammer is summoned.Swings the hammer at nearby enemies to deal damage and causes an explosion by charging forward.

A New Power Beckons

When you reach Lv90, go to Saint Haven’s Priestess of Darkness Mocha in Merca’s Heart. You can get the quest ‘[Awakening] New Power Beckons’ from Mocha.

When you complete all related quests after accepting them, ‘Awakening’ tab will be opened in the Skill window [K] and you can use the Awakening skills.

Note: The following criteria must be fulfilled for you to take the Awakening quest:
- Kali 2nd job change completed

Note: You can no longer get the quest from Merchant Fargeau.

Completing all the related Awakening quests will reward you with an [Awakened Costume Coupon]. With this item, you can then purchase the Awakened Costumes.

How many Kali's will it take? Click Here For Your First Awakened Mission As Kali

Those who entered the goddess’s nightmare have their own reasons and stories. The nightmare never ends, instead it grows deeper and darker. What could be the reason behind this endless abyss? Can someone ever break through into this dimension to triumph over the nightmare once and for all?

Dungeon Play

Goal

Kill monsters to fill the Nightmare Gauge and attain Nightmare Stars.

Play Structure

Like the Nightmare Starlight Garden, you have to kill monsters and fill the Nightmare Gauge to 100% to clear the stage. Event occurs at a certain probability when Nightmare Gauge is 50% and 100% full. When you clear the event, you can get many Nightmare Stars.

Events

New Events have been added on top of existing ones

Screenshots

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Rewards

Changes In The Nightmare Store

Name Price Note
93 Talisman Pouch 1000 Purchase limit removed
Brilliant Talisman Essence 1000 7 per week

The Search For Althea’s Greatest Heroes Begins!

The realm of Althea is going through turbulent times and in order to raise the spirits of its people, Saint Haven’s royal palace is holding a very special festival - The Best Hero Tournament!

Aptly named, this tournament will show the people of Althea that their safety is in the excellent hands of this realm’s best heroes!

The Royal Palace’s high-ranking officials have already handpicked the fiercest fighters and beasts as your opponents, so show off your skills when you face off against them for fame and fortune!

If you are a Hero that’s confident in your abilities, this is YOUR call!
Let all witness your abilities as they cheer for you in your victory!

How To Play

Fight against monsters carefully chosen by the Royal Palace Officials [General Douglas, Court Sorceress Kayleen, and Duke Stuart] and win! The last winner standing will get precious Treasures from the Royal Palace as a Reward.

But be careful! The Royal Palace Officials can help you but they may also try to mess things up.

When the battle ends, Sanders will give you a chance to pick “Something Special” that he has prepared for everyone.

The Best Hero Tournament is a place where ONLY abilities matter, so the stats of all participants will be balanced.

Rewards

Refined Genesis Accessory Crafting

Genesis Earring will be added to Blacksmith NPC’s [Craft Item] window’s [Set Equipment] tab.

Ladder Store – Changes in Rank Tier Purchase Conditions

Restrictions on item purchases in [Ladder Store] will no longer be based on ladder scores but on Rank Tiers now.

Conditions for item purchase will show Rank Tier.

Gold Pouch Contents Added

You can now get a Rarestone from the Gold Pouch at a very low rate.
The value of Rarestone depends on the Gold Pouch’s grade.

  • Rare Gold Pouch : 1000 Gold
  • Epic Gold Pouch : 5000 Gold
  • Unique Gold Pouch : 10000 Gold

You can also get Rarestone from the Gold Pouches you’ve attained in the past.

PVP Guild Missions Added

Guild missions have been added so that players can earn [Guild Points] when they win in [Colosseum Mission Room] and [Rank Battle] as well.

Guild Missions Conditions Guild Points
Win in Colosseum channel's Mission Room 10
Win in Rank Battle with Battlefield Matching 60

Wonderful Theme Park Store

  • - Lv93 Chaos Fellowship Heraldry has been added.
  • - Lv90 Chaos Fellowship Heraldry cannot be purchased anymore.

Save Chat Feature

Chat messages will be saved under a different file name based on the chat tab.

File name will include the chat tab name in the middle so you can sort them.

You can select the checkbox for each tab and items that are not selected will not be saved.

Simplified Damage View

  • - Comma is added to separate groups of thousands.
  • - Comma is added for damage values with more than 4 digits so that it is easier to see them in one glance.

Skill Tooltip Description Added

If there is a difference between next level’s skill cooldown and current level’s skill cooldown, it will be shown in [Next Level Effect] in the skill tooltip. 

UI Heraldry Changes

Returning and destroying Heraldries can now be done in the same way as other items.
[Craft Heraldry] and [Return Heraldry] have been removed from Heraldry Scholar NPC.

Return Heraldry

- Right click on the equipped Heraldry to unequip it.

Destroy Heraldry

- Select equipped Heraldry or a Heraldry in the Inventory and drag and drop it on the floor to destroy it.

Change Heraldry

- When you try to equip a same type of Heraldry as the one that is already equipped, it will be replaced with the new Heraldry.

*Returning and changing Heraldry are not available in dungeons.

Awakening Character Balancing

Kali

  • Phantom Guard: MP is no longer deducted when Kali takes damage. (PVE,PVP)
  • Phantom Guard: Reduction in received damage is reduced from 26% to 20%. (PVE,PVP)
  • Phantom Guard: Increase in Super Armour DEF is reduced from 200% to 50%. (PVE)
  • Phantom Guard: Duration is from 29 seconds to 20 seconds. (PVE)
  • Phantom Guard: Duration is reduced from 14.5 seconds to 10 seconds. (PVP)

Screamer

  • Blitz Claw: [Phantom’s Rage] is removed from pre-requisites for learning this skill. (PVE,PVP)
  • Rampage Claw: Increase in stun rate is removed. (PVE,PVP)
  • Rampage Claw: Additional damage on targets immune to stun is removed. (PVE)
  • Rampage Claw: Attack power increases from 1306% to 4923% (PVE)
  • Revenge Hand: Reduction in cooldown due to skill level is removed and cooldown will now be based on max level (PVE, PVP)
  • Phantom’s Avenger: Invincibility effect has been removed and skill duration is increased.  (PVE)
  • - Level 3 duration will be increased from 18 seconds to 21 seconds.
  • Phantom’s Avenger: Invincibility effect has been removed and skill duration is increased.  (PVP)
  • - Level 3 duration will be increased from 9 seconds to 11 seconds.
  • Phantom’s Avenger: Attack power decreases from 7723% to 3530%. (PVE)
  • Stigma of Curse: Skill attainment level is increased from Level 15 to Level 19. (PVE,PVP)
  • Spirit Paper: Curse debuff is removed. (PVE,PVP)
  • Summon Puppet: Skill attainment level is decreased from Level 19 to Level 15. (PVE,PVP)
  • Summon Puppet: Cooldown is reduced from 30 seconds to 15 seconds. (PVE)
  • Soul Gate: Curse debuff is removed. (PVE,PVP)
  • Soul Gate: Cooldown is reduced 35 seconds to 28 seconds. (PVE)
  • Beast Spirit: Curse debuff is removed. (PVE,PVP)
  • Grudge Formation: Cooldown is reduced from 45 seconds to 25 seconds. (PVE)
  • Grudge Formation: Attack power increases.
  • -Based on max level ATK : 118% > 1358% (PVE)

Dark Summoner

  • Class Mastery: The name of bubbles created with Critical attacks will be changed to [Summoning Energy]. (PVE,PVP)
  • Class Mastery: You will no longer attain [Summoning Energy] when Critical occurs for [Phantom’s Rage] and [Blitz Claw]. (PVE,PVP)
  • Class Mastery: Resent Advent is removed and when [Summoning Energy] is full, [Phantom Claw] will be changed to [Phantom Claw Advent]. (PVE,PVP)
  • Class Mastery: Phantom Claw EX Advent’s skill speed will increase. (PVE,PVP)
  • Class Mastery: When Phantom Claw EX Advent is used, enhancement buff will be removed immediately. (PVE,PVP)
  • Class Mastery: Own intelligence stat will increase when you learn this skill by 50%. (PVE)
  • Class Mastery: Own intelligence stat will increase when you learn this skill by 15%. (PVP)
  • Class Mastery II: Now Revenge Hand EX Instant shares cooldown time with Revenge Hand. (PVE,PVP)
  • Class Mastery II: When Revenge Hand attack is successful, Revenge Hand EX Instant’s cooldown is recovered. (PVE,PVP)
  • Class Mastery II: Increase in own Critical rate is changed to increase in attack power. (PVE,PVP)

Soul Eater

  • Soul Scream: Maximum skill level is increased. (PVE,PVP)
  • Soul Scream: Attack power increases.
  • - Based on max level ATK : 1105 % > 3600% (PVE)
  • Class Mastery:  Own intelligence stat increases when you learn this skill by 50%. (PVE)
  • Class Mastery:  Own intelligence stat increases when you learn this skill by 15%. (PVP)
  • Spirit Paper EX: Curse debuff is added. (PVE,PVP)
  • Specter of Pain EX: When specter’s curses are stacked, damage given to enemies is reduced from 300% to 150%. (PVE)
  • Class Mastery II: Increase in own attack power is increased from 12% to 30%. (PVE)

Dancer

  • Breeze Call Dance - Increase in Final Damage is reduced from 60% to 20%. (PVE)
  • Illusion Dance - Increase in Final Damage is reduced from 60% to 20%.  (PVE)
  • Ecstatic Dance: Maximum skill level is changed from level 6 to level 1. (PVE,PVP)
  • Ecstatic Dance: Skill points required to learn this skill has been increased from 3 points to 10 points. (PVE,PVP)
  • Ecstatic Dance: [Ghoul] and [Orc] spirits will not be summoned during the dance and [Dark Elf] and [Minotaur] spirits will be summoned instead.
  • ㄴ[Dark Elf]
  • - Additional damage occurs based on enemy’s HP while the spirit is active.
  • ㄴ [Minotaur]
  • - Own attack power increases while the spirit is active.
  • (PVE,PVP)
  • Ecstatic Dance Part 2: Skill is removed. (PVE,PVP)
  • Ecstatic Dance Part 3: Skill is removed. (PVE,PVP)

Blade Dancer

  • Twinkle Spin EX: Successful [Twinkle Spin] attack will no longer recover [Hurricane Gust]’s cooldown. (PVE)
  • Class Mastery: Skills that create [Second Turn] will be changed to [Graze Dance] and [Sweet Circle]. (PVE,PVP)
  • Class Mastery: When you earn 10 points of [Second Turn], cooldown of [Blade Dance] type of skills will be recovered immediately and action speed will increase for 5 seconds. (PVE,PVP)
  • Class Mastery: Own Strength stat increases by 50% when you learn this skill. (PVE)
  • Class Mastery: Own Strength stat increases by 15% when you learn this skill. (PVP)

Spirit Dancer

  • Class Mastery: The skill that creates [Second Turn] is changed to [Dusk Hunter]. (PVE,PVP)
  • Class Mastery: Own Strength stat increases ny 50% when you learn this skill. (PVE)
  • Class Mastery: Own Strength stat increases ny 15% when you learn this skill. (PVP)

Other Classes Balancing

Gladiator

  • [Awakening Passive] Triple Slash: Amount of damage per hit increased (PVE, PVP)
  • - By attaining Awakening Passive skill, the increase in attack power is changed from 50% to 20% (PVE)
  • - By attaining Awakening Passive skill, the increase in attack power is removed (PVP)
  • Now you need to enter additional attack for 4th and 5th attacks (PVE, PVP)
  • - 40% ATK for each additional attack (PVE)
  • - 20% ATK for each additional attack (PVP)
  • - Before change
  • Awakening triple skill based on max level ATK : 3432%
  • 1 hit 20% > 686%
  • 2 hits 20% > 686%
  • 3 hits 20% > 686%
  • 4 hits 30% > 1029%
  • 5 hits 40% > 1372%
  • - After change
  • Awakening triple skill based on max level ATK : 2766%
  • 1 hit 40% > 1106%
  • 2 hits 40% > 1106%
  • 3 hits 50% > 1383%
  • (Additional hit) 1 hit 40% > 1106%
  • (Additional hit) 2 hits 40% > 1106%
  • [Awakening Passive] Front Shove: Basic skill action has been changed to be the same as Front Shove EX. When the skill is used or while retreating, enter [Back direction key] and it will be changed to attacking on the spot (PVE, PVP)

Archer

  • Owl's Rage: Previous effect is removed and own and party members’ critical damage increases by 10% for 300 seconds (PVE)
  • Owl's Rage: Previous effect is removed and own and party members’ critical damage increases by 5% for 300 seconds (PVP)
  • Owl's Insight: Previous effect is removed and own critical damage increases by 20% for 15 seconds (PVE)
  • Owl's Insight: Previous effect is removed and own critical damage increases by 15% for 15 seconds (PVP)
  • Owl's Insight: Cooldown is reduced from 120 seconds to 90 seconds (PVE)
  • Owl's Insight: Cooldown is increased from 60 seconds to 120 seconds (PVP)

Paladin

  • Iron Will: Super Armour defence power will no longer increase when the skill is used (PVP)
  • Elemental Aura: Increase in Light attribute attack power is changed from 20% to 10% (PVP)

Guardian

  • Stance of Faith EX: Cooldown is increased from 7 seconds to 15 seconds (PVP)

Crusader

  • Mighty Blow: Attack power is reduced (PVP)
  • - Based on max level ATK : 832%, 1080% > 446%, 590%
  • Hammer Hand: Attack power is reduced (PVP)
  • - Based on max level ATK : 587%, 749% > 343%, 425%

Priest

  • Striking: Increase in Physical and Magic ATK is changed from 27% to 14% (PVP)
  • Blessing of Light: Increase in Light attribute attack power is changed from 24% to 10%. Increase in Light attribute defence power is changed from 24% to 5% (PVP)

Inquisitor

  • Shock Transition: When electrocuted targets are hit with Light attribute attack, electrocution effect spreads to enemies within the area at a certain rate and causes additional damage (PVE, PVP)
  • Consecration: Attack power increased (PVE)
  • - Based on max level ATK: 6287% > 6666%
  • Judgement Spear: Attack power increases (PVE)
  • - Based on max level ATK: 1531% > 1702%
  • Lightning Storm: Attack power is reduced (PVP)
  • - Based on max level ATK: 265% > 116%

Engineer

  • Cannon Tower: Attack power increases (PVE)
  • - Based on max level ATK: 597% > 722%
  • - Same increase for Mechanic Cannon.
  • Gravity Grenades: Cooldown is increased from 14 seconds to 24 seconds (PVP)

Gear Master

  • Big Mecha Bomb: Cooldown is reduced from 26 seconds to 24 seconds (PVE)
  • Class Mastery II: Big Mecha Bomb and Big Mecha Bomb Instant no longer shares cooldown (PVE, PVP)
  • Mecha Cannon: Cooldown is increased from 40 seconds to 45 seconds (PVE)
  • Mecha Cannon: Attack power increases (PVE)
  • - 1 Mecha Duck ATK: 6100% > 7900%
  • - 2 Mecha Ducks ATK: 9150% > 11850%
  • - 3 Mecha Ducks ATK: 12200% > 15800%
  • [Awakening Passive] Mechanic Mode: Enhancement effects are added to Mechanic skills (PVE)
  • - Mechanic Ice Pump’s attack power increases by 50%.
  • - Mechanic Cannon’s attack power increases by 20%.
  • - Mechanic Gatling’s attack power increases by 30%.
  • - Mechanic Chain Saw’s attack power increases by 15%.
  • [Awakening] Gravity Grenades: Damage of 2nd explosion is reduced from 100% to 50% (PVP)

Physician

  • Poison Strike: Cooldown is increased from 15 seconds to 25 seconds (PVP)
  • Poison Strike: Attack power is reduced (PVP)
  • - Based on max level ATK : 1600% > 550%

Adept

  • [Awakening] Magma Wave: Cooldown is increased from 18 seconds to 32 seconds (PVP)
  • [Awakening] Magma Wave: Damage due to consecutive explosions is reduced from 70% to 40% (PVP)
  • [Awakening] Magma Wave: Consecutive explosion’s super armour attack power is greatly reduced (PVP)